Nothing much to say, except that Lavender Unicorn Studios isn't dead, just really damn busy! My personal life has been tumultuous, but work is getting back on track. Work on Office Zombie continues, and VCBO has been shelved until the new year like the overambitious project it is. I have been working on some other things, however, including a collaboration with another indie - but none of which I will spill the beans on!
Have a good Christmas!
Saturday, December 4, 2010
Monday, April 5, 2010
Facepalm!
So, the simple character model is done and it's actually not too bad. I was going to put some pics up here but. . .
My animation and texturing skills are horrifyingly bad. I am, in fact, too embarrassed to put pics up. On the other hand, I console myself by pointing out that in a game, the characters will be viewed from much farther away and so the textures won't matter as much... And I can just take more time with the animation. I think.
Anyway, work continues!
My animation and texturing skills are horrifyingly bad. I am, in fact, too embarrassed to put pics up. On the other hand, I console myself by pointing out that in a game, the characters will be viewed from much farther away and so the textures won't matter as much... And I can just take more time with the animation. I think.
Anyway, work continues!
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